Media Summary: Hey everyone. Haven't really done much this week. Busy again. In this Hello everyone, in this video I discuss my plans for Welcome to this update video! In this update I have made some major changes to the code in
Archipelo Devlog 17 More Optimization - Detailed Analysis & Overview
Hey everyone. Haven't really done much this week. Busy again. In this Hello everyone, in this video I discuss my plans for Welcome to this update video! In this update I have made some major changes to the code in In 6 months I've taken my Godot game, Bloodthief, from 9 fps to 60 fps on this potato of a computer. Here are all the things I did to ... Hey everyone. This week I have created a new way for me and for you to load and add tiles to the game. Texturepack support will ... Hey guys! In this episode I talk about the game being open source now during the alpha stage. Also a bit about how Teamups is ...
Hello everyone! Very short episode, just wanted to talk about the new art, how the game will play now with 8 directional movement ... In the previous episode of the DirectX 11 porting LORE is a brand-new FREE & open source cross platform version control system from Epic Games revealed at State of Unreal ... Source code for this: Become a patron to access "Get Amplified" series 500+ projects, ...