Media Summary: This time we create an oscillating power meter that changes the force the cannonball is shot with. Support I'm starting a new series where we'll build up an Finally! We get down to optimizing this particle object. It's been bugging me. We'll break the API unfortunately, but it's all in the ...

Coding Math Application 3 Ballistics - Detailed Analysis & Overview

This time we create an oscillating power meter that changes the force the cannonball is shot with. Support I'm starting a new series where we'll build up an Finally! We get down to optimizing this particle object. It's been bugging me. We'll break the API unfortunately, but it's all in the ... Today, we take a look at cosine and tangent, and then look at some real world Weighted random functions allow you to randomly choose between multiple options, while specifying the exact odds of getting ... The final tweening episode, where we take a deeper look at the

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Coding Math: Application 3 - Ballistics Part 3
Coding Math: Application 1 - Ballistics Part 1
Coding Math: Application 2 - Ballistics Part 2
Coding Math Mini #3: Map
Coding Math: Episode 17 - Particles - Optimization
Coding Math: Application 4 - Ballistics Part 4
Coding Math: Episode 3 - More Trigonometry
10 Math Concepts for Programmers
Coding Math: Episode 47 - Weighted Random
Ballistics (α)
Projectile Calculator for Bullets (Intro to Programming GUI in MATLAB)
Coding Math: Episode 31 - Tweening Part III
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Coding Math: Application 3 - Ballistics Part 3

Coding Math: Application 3 - Ballistics Part 3

This time we create an oscillating power meter that changes the force the cannonball is shot with. Support

Coding Math: Application 1 - Ballistics Part 1

Coding Math: Application 1 - Ballistics Part 1

I'm starting a new series where we'll build up an

Coding Math: Application 2 - Ballistics Part 2

Coding Math: Application 2 - Ballistics Part 2

We build on the

Coding Math Mini #3: Map

Coding Math Mini #3: Map

In the

Coding Math: Episode 17 - Particles - Optimization

Coding Math: Episode 17 - Particles - Optimization

Finally! We get down to optimizing this particle object. It's been bugging me. We'll break the API unfortunately, but it's all in the ...

Coding Math: Application 4 - Ballistics Part 4

Coding Math: Application 4 - Ballistics Part 4

Happy PI Day! Today we give the

Coding Math: Episode 3 - More Trigonometry

Coding Math: Episode 3 - More Trigonometry

Today, we take a look at cosine and tangent, and then look at some real world

10 Math Concepts for Programmers

10 Math Concepts for Programmers

Learn 10 essential

Coding Math: Episode 47 - Weighted Random

Coding Math: Episode 47 - Weighted Random

Weighted random functions allow you to randomly choose between multiple options, while specifying the exact odds of getting ...

Ballistics (α)

Ballistics (α)

basic single-body

Projectile Calculator for Bullets (Intro to Programming GUI in MATLAB)

Projectile Calculator for Bullets (Intro to Programming GUI in MATLAB)

This is our final project for

Coding Math: Episode 31 - Tweening Part III

Coding Math: Episode 31 - Tweening Part III

The final tweening episode, where we take a deeper look at the

Coding Math: Episode 35 - Intro to Fractals

Coding Math: Episode 35 - Intro to Fractals

Here, we begin with one of my favorite