Media Summary: Testing a short episode format to get out multiple videos per week. This video looks at In this video, I explain the concept of a “unit vector,” what it means to “ Understanding Vectors is integral to game dev, this is a straightforward guide for beginners who are serious about game ...

Coding Math Mini 1 Normalization - Detailed Analysis & Overview

Testing a short episode format to get out multiple videos per week. This video looks at In this video, I explain the concept of a “unit vector,” what it means to “ Understanding Vectors is integral to game dev, this is a straightforward guide for beginners who are serious about game ... Demonstration of how to normalise to 3NF using a example data set. ***Lots of comments ask where the 'software' for this is ... Today we create another useful utility function, clamp, that limits a value to be within a range. Support A beginner's guide to first, second and third normal form when dealing with database

A quick look at what radians are, how to use them, how to convert back and forth between degrees and radians. Support This week we take another look at random numbers and the idea of distributing random numbers along a bell curve. Support ... I'm starting a new series where we'll build up an application or a game piece by piece, using the principles taught in the other ...

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Coding Math Mini #1: Normalization
1.5 A Unit Vector (Normalize) - The Nature of Code
Coding Math: Mini #6 - A Better Random
Coding Math Mini #3: Map
Group Normalization (Paper Explained)
Vector Normalization EXPLAINED  - Game Dev Math
Normalisation Demonstration
Coding Math Mini #4: Clamp
1st, 2nd and 3rd Normal Form (Database Normalisation)
Coding Math: Mini #7 - Degrees and Radians
How to Normalize a Vector
Coding Math Mini #9: Random Distribution
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Coding Math Mini #1: Normalization

Coding Math Mini #1: Normalization

Testing a short episode format to get out multiple videos per week. This video looks at

1.5 A Unit Vector (Normalize) - The Nature of Code

1.5 A Unit Vector (Normalize) - The Nature of Code

In this video, I explain the concept of a “unit vector,” what it means to “

Coding Math: Mini #6 - A Better Random

Coding Math: Mini #6 - A Better Random

In this

Coding Math Mini #3: Map

Coding Math Mini #3: Map

In the third

Group Normalization (Paper Explained)

Group Normalization (Paper Explained)

The dirty little secret of Batch

Vector Normalization EXPLAINED  - Game Dev Math

Vector Normalization EXPLAINED - Game Dev Math

Understanding Vectors is integral to game dev, this is a straightforward guide for beginners who are serious about game ...

Normalisation Demonstration

Normalisation Demonstration

Demonstration of how to normalise to 3NF using a example data set. ***Lots of comments ask where the 'software' for this is ...

Coding Math Mini #4: Clamp

Coding Math Mini #4: Clamp

Today we create another useful utility function, clamp, that limits a value to be within a range. Support

1st, 2nd and 3rd Normal Form (Database Normalisation)

1st, 2nd and 3rd Normal Form (Database Normalisation)

A beginner's guide to first, second and third normal form when dealing with database

Coding Math: Mini #7 - Degrees and Radians

Coding Math: Mini #7 - Degrees and Radians

A quick look at what radians are, how to use them, how to convert back and forth between degrees and radians. Support

How to Normalize a Vector

How to Normalize a Vector

Learn how to

Coding Math Mini #9: Random Distribution

Coding Math Mini #9: Random Distribution

This week we take another look at random numbers and the idea of distributing random numbers along a bell curve. Support ...

Coding Math: Application 1 - Ballistics Part 1

Coding Math: Application 1 - Ballistics Part 1

I'm starting a new series where we'll build up an application or a game piece by piece, using the principles taught in the other ...