Media Summary: Actions onClipEvent(load) { speed=5; } onClipEvent(enterFrame) { if(Key.isDown(Key.RIGHT)) { this._x+=speed; gotoAndStop(1); ... Part 1: In char: onClipEvent(enterFrame){ if(Key.isDown(Key.RIGHT)){ this._x += 5; this.gotoAndStop(2); } if(Key.isDown(Key. CODE : gist.githubusercontent.com/JupyterDev/04c4145203b57e3887014f2f50d75d6e/raw/ WHAT'S UP Today you will learn ...
Flash Rpg Tutorial Movement - Detailed Analysis & Overview
Actions onClipEvent(load) { speed=5; } onClipEvent(enterFrame) { if(Key.isDown(Key.RIGHT)) { this._x+=speed; gotoAndStop(1); ... Part 1: In char: onClipEvent(enterFrame){ if(Key.isDown(Key.RIGHT)){ this._x += 5; this.gotoAndStop(2); } if(Key.isDown(Key. CODE : gist.githubusercontent.com/JupyterDev/04c4145203b57e3887014f2f50d75d6e/raw/ WHAT'S UP Today you will learn ...