Media Summary: Work in progress version of the first map. Barebones atm. Welcome! In this video, I go over creating a modern OpenGL context and creating a mesh. Beware as some will be able to see the ... Welcome! In this video, I go over the basic use of the mathematics used for the shaders using JOML.
Java Lwjgl Game Dev 3 - Detailed Analysis & Overview
Work in progress version of the first map. Barebones atm. Welcome! In this video, I go over creating a modern OpenGL context and creating a mesh. Beware as some will be able to see the ... Welcome! In this video, I go over the basic use of the mathematics used for the shaders using JOML. In this video we talk about setting up OpenGL and how to use OpenGL to draw a square Code: A new tutorial for an old series! Source Code: Twitter: Please watch a newer version of this video as this is outdated: Welcome!
Welcome! In this video, we implement 3D transformation and a camera. Welcome! In this video, I go over implementing a frame rate limiter, and a frame rate counter. Hope you enjoyed :D.