Media Summary: To try everything Brilliant has to offer—free—for a full 30 days, visit and get 20% off Brilliant's annual ... Had to remake the whole movement/obstacle system so Fred can 'hug' the objects. And to protect him from falling off the board. I've had a lot of fun tweaking the projectile animation. Simulating at least good enough trajectory wasn't easy and a lot of rabbits ...
Java Netbeans Game Dev Log - Detailed Analysis & Overview
To try everything Brilliant has to offer—free—for a full 30 days, visit and get 20% off Brilliant's annual ... Had to remake the whole movement/obstacle system so Fred can 'hug' the objects. And to protect him from falling off the board. I've had a lot of fun tweaking the projectile animation. Simulating at least good enough trajectory wasn't easy and a lot of rabbits ... In this entry I've focused on the obstacle system and I've also created a temporary design for my first character - Fred. In this part I've added a backpack with two main functions - put and remove. You put stuff in by right clicking collectable items and ... Maven, distribution, filtering resources and reading property files... and bunch of fixes like campfire, craftbook, clay oven, .
Tile variations are gonna be important later on when I'll start working on biomes but grass tile variations is a good start. And action ... Today I've added a new menu which is animated and comes from the side. I've also added tents and I plan on adding a ...