Media Summary: The Intermediate Representation (IREP) reads program input from OpenResty is a high performance web platform built on One of the most important things I recently realized very important in is the

Lua Workshop 2016 Practical Lpeg - Detailed Analysis & Overview

The Intermediate Representation (IREP) reads program input from OpenResty is a high performance web platform built on One of the most important things I recently realized very important in is the This talk will compare and reflect the process and challenges of embedding JavaScript from the perspective of somebody who ... itch.io is an independent game marketplace, home to over 44k independent creations. It's build in MoonScript and Lapis, with over ... Searching Internet Protocol (IP) address space has been a long-discussed topic in the context of network-layer services, with ...

Of the more than 2.5 billion Gb of data being produced daily, about 75% is unstructured, and only about 0.5% is ever analyzed. On this talk I would like to explore the different ways there are for measuring the performance of a piece of code in Procedural Generation is used often to generate large amounts of content from a small(ish) set of rules. In videogames it's often ... First-class functions (a.k.a. closures, lambdas, anonymous functions) are a hallmark of functional languages, but they are a useful ...

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Lua Workshop 2016: Practical LPeg - Mitchell
Lua Workshop 2016: IREP and Lua - Lee Busby (LLNL)
Lua Workshop 2016: Writing optimal Lua code for LuaJIT and OpenResty - Yichun Zhang (CloudFlare)
Lua Workshop 2016: On the design of Lua - Roberto Ierusalimschy (PUC-Rio)
Lua Workshop 2016: a Lua embedder thrown into the JavaScript world - Eric Wing
Lua Workshop 2016: Building a large web application in Lua with Lapis: itch.io - Leaf Corcoran
Lua Workshop 2017: Efficient Layer 7 Search of IP Address Space - Robert Paprocki (Kong)
Lua Workshop 2016: Regex Considered Harmful: Use Rosie Pattern Language - Jamie Jennings (IBM)
Lua Workshop 2017: Measuring Lua's Performance - Enrique García (Kong)
Lua Workshop 2017: Terrain less PCG with Lua - Enrique García (Kong)
Practical 1.0 – Lua
Functions in Lua, Roberto Ierusalimshy, PUC-Rio: LIM'17 talk 1
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Lua Workshop 2016: Practical LPeg - Mitchell

Lua Workshop 2016: Practical LPeg - Mitchell

LPeg

Lua Workshop 2016: IREP and Lua - Lee Busby (LLNL)

Lua Workshop 2016: IREP and Lua - Lee Busby (LLNL)

The Intermediate Representation (IREP) reads program input from

Lua Workshop 2016: Writing optimal Lua code for LuaJIT and OpenResty - Yichun Zhang (CloudFlare)

Lua Workshop 2016: Writing optimal Lua code for LuaJIT and OpenResty - Yichun Zhang (CloudFlare)

OpenResty is a high performance web platform built on

Lua Workshop 2016: On the design of Lua - Roberto Ierusalimschy (PUC-Rio)

Lua Workshop 2016: On the design of Lua - Roberto Ierusalimschy (PUC-Rio)

One of the most important things I recently realized very important in is the

Lua Workshop 2016: a Lua embedder thrown into the JavaScript world - Eric Wing

Lua Workshop 2016: a Lua embedder thrown into the JavaScript world - Eric Wing

This talk will compare and reflect the process and challenges of embedding JavaScript from the perspective of somebody who ...

Lua Workshop 2016: Building a large web application in Lua with Lapis: itch.io - Leaf Corcoran

Lua Workshop 2016: Building a large web application in Lua with Lapis: itch.io - Leaf Corcoran

itch.io is an independent game marketplace, home to over 44k independent creations. It's build in MoonScript and Lapis, with over ...

Lua Workshop 2017: Efficient Layer 7 Search of IP Address Space - Robert Paprocki (Kong)

Lua Workshop 2017: Efficient Layer 7 Search of IP Address Space - Robert Paprocki (Kong)

Searching Internet Protocol (IP) address space has been a long-discussed topic in the context of network-layer services, with ...

Lua Workshop 2016: Regex Considered Harmful: Use Rosie Pattern Language - Jamie Jennings (IBM)

Lua Workshop 2016: Regex Considered Harmful: Use Rosie Pattern Language - Jamie Jennings (IBM)

Of the more than 2.5 billion Gb of data being produced daily, about 75% is unstructured, and only about 0.5% is ever analyzed.

Lua Workshop 2017: Measuring Lua's Performance - Enrique García (Kong)

Lua Workshop 2017: Measuring Lua's Performance - Enrique García (Kong)

On this talk I would like to explore the different ways there are for measuring the performance of a piece of code in

Lua Workshop 2017: Terrain less PCG with Lua - Enrique García (Kong)

Lua Workshop 2017: Terrain less PCG with Lua - Enrique García (Kong)

Procedural Generation is used often to generate large amounts of content from a small(ish) set of rules. In videogames it's often ...

Practical 1.0 – Lua

Practical 1.0 – Lua

An overview on

Functions in Lua, Roberto Ierusalimshy, PUC-Rio: LIM'17 talk 1

Functions in Lua, Roberto Ierusalimshy, PUC-Rio: LIM'17 talk 1

First-class functions (a.k.a. closures, lambdas, anonymous functions) are a hallmark of functional languages, but they are a useful ...

Lua Workshop 2014: Video Report

Lua Workshop 2014: Video Report

The