Media Summary: Now we create the finger spread connection that will spread apart each of our fingers in the hand This video covers the setup of the thumb curl and swivel sliders as we continue work on the hand Once our sliders are set up, we need to connect them to he hand, which we will do using the Expressions constraint.
Mb Tutorial Part 64 Rigging - Detailed Analysis & Overview
Now we create the finger spread connection that will spread apart each of our fingers in the hand This video covers the setup of the thumb curl and swivel sliders as we continue work on the hand Once our sliders are set up, we need to connect them to he hand, which we will do using the Expressions constraint. Here we cover the process of setting up different reference coordinate systems for each of your transform tools (Move, Rotate, and ... You will learn how to create a setup of corrective joints from scratch and correctly skin a mesh to them in 4th week of the second ... This video begins the process of creating a hand
A look at the Character-In-Place feature in Motionbuilder 6, which allows you to keep a character from moving while he is ... An overview of the Camera View toolbar, allowing control your cameras independently of any keyboard keys or menus. A quick look at the transformation planes located on the Move Tool in Motionbuilder 6.