Media Summary: Building some functionality to debug issues caused by non-watertight Continuing work on armor / shrouds for low poly ships using a new method I implemented for bridging edge loops! Might work on ... Building a new fighter for my retro space combat game using my custom
Morning Python Coding 3d Mesh - Detailed Analysis & Overview
Building some functionality to debug issues caused by non-watertight Continuing work on armor / shrouds for low poly ships using a new method I implemented for bridging edge loops! Might work on ... Building a new fighter for my retro space combat game using my custom Late night chillstream building more low poly furnishings for the interior of the carrier (hub area) for my space combat game.