Media Summary: The Procedural Generations jam is a game jam about making something that makes something. To get people inspired, they hold ... The Procedural Generation Jam 2015 takes place November 7th-15th, encouraging people from all around the world to make ... Tyriq Plummer is the developer of Catacomb Kids, and an experienced procedural generation designer! In this

Procjam Talks 2016 - Detailed Analysis & Overview

The Procedural Generations jam is a game jam about making something that makes something. To get people inspired, they hold ... The Procedural Generation Jam 2015 takes place November 7th-15th, encouraging people from all around the world to make ... Tyriq Plummer is the developer of Catacomb Kids, and an experienced procedural generation designer! In this Tom Coxon, developer of Lenna's Inception, gives an in-depth

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PROCJAM Talks 2016
ProcJam Kick-Off Talks 2016
Emily Short - Five Strategies For Collaborating With A Machine [PROCJAM 2016]
Michael Cook - Welcome [PROCJAM 2016]
Gabriella Barros - Data Games [PROCJAM 2016]
Mark Nelson - Exploring Generative Spaces [PROCJAM 2016]
PROCJAM 2015 Talks
Negative Space - Tyriq Plummer [PROCJAM 2017]
Michael Cook - Closing [PROCJAM 2016]
Becky Lavender - Applying Generated Content To An Existing Game [PROCJAM 2016]
PROCJAM 2014 - Flow In Procedural Generation - Tom Coxon
Adam Summerville - Making Smarter Dice [PROCJAM 2016]
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PROCJAM Talks 2016

PROCJAM Talks 2016

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ProcJam Kick-Off Talks 2016

ProcJam Kick-Off Talks 2016

The Procedural Generations jam is a game jam about making something that makes something. To get people inspired, they hold ...

Emily Short - Five Strategies For Collaborating With A Machine [PROCJAM 2016]

Emily Short - Five Strategies For Collaborating With A Machine [PROCJAM 2016]

More info at www.

Michael Cook - Welcome [PROCJAM 2016]

Michael Cook - Welcome [PROCJAM 2016]

More info at www.

Gabriella Barros - Data Games [PROCJAM 2016]

Gabriella Barros - Data Games [PROCJAM 2016]

More info at www.

Mark Nelson - Exploring Generative Spaces [PROCJAM 2016]

Mark Nelson - Exploring Generative Spaces [PROCJAM 2016]

More at

PROCJAM 2015 Talks

PROCJAM 2015 Talks

The Procedural Generation Jam 2015 takes place November 7th-15th, encouraging people from all around the world to make ...

Negative Space - Tyriq Plummer [PROCJAM 2017]

Negative Space - Tyriq Plummer [PROCJAM 2017]

Tyriq Plummer is the developer of Catacomb Kids, and an experienced procedural generation designer! In this

Michael Cook - Closing [PROCJAM 2016]

Michael Cook - Closing [PROCJAM 2016]

More at

Becky Lavender - Applying Generated Content To An Existing Game [PROCJAM 2016]

Becky Lavender - Applying Generated Content To An Existing Game [PROCJAM 2016]

More at

PROCJAM 2014 - Flow In Procedural Generation - Tom Coxon

PROCJAM 2014 - Flow In Procedural Generation - Tom Coxon

Tom Coxon, developer of Lenna's Inception, gives an in-depth

Adam Summerville - Making Smarter Dice [PROCJAM 2016]

Adam Summerville - Making Smarter Dice [PROCJAM 2016]

More at

PROCJAM 2017 Launch Video

PROCJAM 2017 Launch Video

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