Media Summary: This is the air you can get when you use an Air Dash right after a Comparison between Alex Mercer and James Heller in Hard input on the vertical one. Diagonal one is way easier.

Prototype Max Charged Jump Double - Detailed Analysis & Overview

This is the air you can get when you use an Air Dash right after a Comparison between Alex Mercer and James Heller in Hard input on the vertical one. Diagonal one is way easier. Mainly testing my export settings now I moved onto CS5.

Photo Gallery

Prototype: Max Charged Jump + Double Air Dash = 17 Story Jump
Prototype: Highest possible Jump from Groundlevel ! 1080p
Prototype 2 | Jumping from highest point
prototype high jump
Prototype - Movement Event 02: Eaves-Jumping *Platinum Medal*
Prototype - Highest Jump - Full HD [1920*1200] Max Details
Jumping from the HIGHEST POINT in Prototype
Prototype 1&2 - Jump, sprint and Glide Comparison
Prototype (2009) โ€” Reverse wall jump (vertical and diagonal) tech
prototype jumps
[PROTOTYPE] Clip
Prototype Big Jump
View Detailed Profile
Prototype: Max Charged Jump + Double Air Dash = 17 Story Jump

Prototype: Max Charged Jump + Double Air Dash = 17 Story Jump

This is the air you can get when you use an Air Dash right after a

Prototype: Highest possible Jump from Groundlevel ! 1080p

Prototype: Highest possible Jump from Groundlevel ! 1080p

A tricky

Prototype 2 | Jumping from highest point

Prototype 2 | Jumping from highest point

Prototype 2 | Jumping from highest point

prototype high jump

prototype high jump

thanks for watching.

Prototype - Movement Event 02: Eaves-Jumping *Platinum Medal*

Prototype - Movement Event 02: Eaves-Jumping *Platinum Medal*

[Alex Mercer Upgrade:

Prototype - Highest Jump - Full HD [1920*1200] Max Details

Prototype - Highest Jump - Full HD [1920*1200] Max Details

Playing

Jumping from the HIGHEST POINT in Prototype

Jumping from the HIGHEST POINT in Prototype

For whatever reason, I like

Prototype 1&2 - Jump, sprint and Glide Comparison

Prototype 1&2 - Jump, sprint and Glide Comparison

Comparison between Alex Mercer and James Heller in

Prototype (2009) โ€” Reverse wall jump (vertical and diagonal) tech

Prototype (2009) โ€” Reverse wall jump (vertical and diagonal) tech

Hard input on the vertical one. Diagonal one is way easier.

prototype jumps

prototype jumps

prototype jumps

[PROTOTYPE] Clip

[PROTOTYPE] Clip

Mainly testing my export settings now I moved onto CS5.

Prototype Big Jump

Prototype Big Jump

Like my Facebook Page: https://www.facebook.com/pages/The-Hardcore-Gaming/458750354194632?ref=hl.

[PROTOTYPE] Jumping

[PROTOTYPE] Jumping

https://store.playstation.com/#!/tid=CUSA06545_00.