Media Summary: Ported to SDL2 library, uses hardware-accelerated graphics, but keeps old-school DOS 16 color text mode. Пишу движок с программным рендерингом на Java. Сейчас уже готовы: - многопоточный рендеринг; - чересстрочный ... Added dynamic lights, doors, projectiles and very basic AI.

Raycasting Engine Another Preview - Detailed Analysis & Overview

Ported to SDL2 library, uses hardware-accelerated graphics, but keeps old-school DOS 16 color text mode. Пишу движок с программным рендерингом на Java. Сейчас уже готовы: - многопоточный рендеринг; - чересстрочный ... Added dynamic lights, doors, projectiles and very basic AI. In this video I look at how the "traditional OLC" method of Still kinda unsure what this'll turn out to be, but hopefully it'll be cool! Made in: Gamemaker Studio 2. Doesn't have sprite culling implemented yet.

I've provided the code necessary to facilitate floor and ceiling reflections (meaning the reflections themselves and how the fade is ...

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Raycasting engine: another preview
Text mode raycasting engine update
My Raycasting Engine (WIP 190620)
Raycasting engine update 4
Raycasting engine update 5
Super Fast Ray Casting in Tiled Worlds using DDA
RayCasting Engine Demo 1024x768
Raycasting Engine Demo
New raycasting engine test: animated textures
Raycasting Engine 2
Canvas based raycasting engine
Beamis raycasting engine trailer / demo
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Raycasting engine: another preview

Raycasting engine: another preview

This is a

Text mode raycasting engine update

Text mode raycasting engine update

Ported to SDL2 library, uses hardware-accelerated graphics, but keeps old-school DOS 16 color text mode.

My Raycasting Engine (WIP 190620)

My Raycasting Engine (WIP 190620)

Пишу движок с программным рендерингом на Java. Сейчас уже готовы: - многопоточный рендеринг; - чересстрочный ...

Raycasting engine update 4

Raycasting engine update 4

Added dynamic lights, doors, projectiles and very basic AI.

Raycasting engine update 5

Raycasting engine update 5

Link to executable and source code: ...

Super Fast Ray Casting in Tiled Worlds using DDA

Super Fast Ray Casting in Tiled Worlds using DDA

In this video I look at how the "traditional OLC" method of

RayCasting Engine Demo 1024x768

RayCasting Engine Demo 1024x768

A small

Raycasting Engine Demo

Raycasting Engine Demo

A simple demonstration of my

New raycasting engine test: animated textures

New raycasting engine test: animated textures

Having fun with a new

Raycasting Engine 2

Raycasting Engine 2

Still kinda unsure what this'll turn out to be, but hopefully it'll be cool! Made in: Gamemaker Studio 2.

Canvas based raycasting engine

Canvas based raycasting engine

Doesn't have sprite culling implemented yet.

Beamis raycasting engine trailer / demo

Beamis raycasting engine trailer / demo

https://koliqa.itch.io/beamis.

Ray Casting Engine Demo_8 *Floor "Reflections"!*

Ray Casting Engine Demo_8 *Floor "Reflections"!*

I've provided the code necessary to facilitate floor and ceiling reflections (meaning the reflections themselves and how the fade is ...