Media Summary: Trying out HDRP for the first time here (High Definition Render Pipeline). It wasn't easy. I spent 5~6 hours converting ... General overview & plans. Using URP (Universal Render Pipeline). Files are available here: ... Ready to bring your game world to life? In this tutorial, we'
Unity 2 5d Platformer Devlog - Detailed Analysis & Overview
Trying out HDRP for the first time here (High Definition Render Pipeline). It wasn't easy. I spent 5~6 hours converting ... General overview & plans. Using URP (Universal Render Pipeline). Files are available here: ... Ready to bring your game world to life? In this tutorial, we' You might notice that things look almost identical from what I had last year: I restarted the project ... Wow, the game is getting more advanced than ever, we finally get to have the character collide with objects, HOW ... Welcome to the Game Dev Series for An Abstract Adventure! Since last time, we've done a complete overhaul of the art style, ...
Alright, one way collisons, the ability to magical jump onto a platform from underneath it, wierd... but still incredibly fun, so that's ...