Media Summary: I've updated my solution to the ball spawning time that now uses Coroutines. In Start: // Start a coroutine called "Baller" void Start() ... Met all the challenges, adding the following features: - Restart and Quit options and UI - Option to use Keyboard and Mouse ... Unity Junior Programmer Challenge 2: Bonus Features(by Artem Reshetnikov)
Unity Junior Programmer Challenge 2 - Detailed Analysis & Overview
I've updated my solution to the ball spawning time that now uses Coroutines. In Start: // Start a coroutine called "Baller" void Start() ... Met all the challenges, adding the following features: - Restart and Quit options and UI - Option to use Keyboard and Mouse ... Unity Junior Programmer Challenge 2: Bonus Features(by Artem Reshetnikov) Here is my attempt to implement the features in the project in Do you want to play? ⬇️⬇️⬇️ Link Prototype 3: ... In this video, I tackle the Extended Content and