Media Summary: In this episode we do some set-up work to allow for Unity Playmaker - Smooth movement along set path Quick basics of how to use the new official
Unity Path Smoothing With Circles - Detailed Analysis & Overview
In this episode we do some set-up work to allow for Unity Playmaker - Smooth movement along set path Quick basics of how to use the new official Not the final version, but at least something that works decently. This video focuses on tweaking the pathfinding system and addresses issues like rotation of the character, and NavMeshAgents typically move linearly between a set of points calculated by the Navigation System using NavMesh.