Media Summary: The first steps of sorting out pathfinding in the SpaceKraft Steam page is live! Add to your wishlist Hellcome ... Took a break from programming. Animation was never a strength of mine, but I feel a bit more confident after last weekend's ...
Webgl Game Dev Log 005 - Detailed Analysis & Overview
The first steps of sorting out pathfinding in the SpaceKraft Steam page is live! Add to your wishlist Hellcome ... Took a break from programming. Animation was never a strength of mine, but I feel a bit more confident after last weekend's ... Three.js: Arturo Paracuellos' Three.js Blender Workflow: ... This past week has been a bit of a speed-bump all together. We begun the week working on improvements to the login page. Aside from less visible changes, I've finally got to creating the essential particle effects system. The rest is just a bonus, based on ...
Added new foam effects and normal-mapped ripples to the shader. Hope you like it. Back to graphics features. This time C&C Generals was the main inspiration. The cloud texture is used to mask out the diffuse light ... Three.js: Subscribe & stay tuned for more