Media Summary: In this video we review how to do collisions in a multi-object world! Now that we've got our polygon collision detection working it's time to complete our In this video we generalize our engine so that it can handle multiple types of objects, not just bullets. Then, we makeasteroids.
Advanced Programming Asteroids Lesson 5 - Detailed Analysis & Overview
In this video we review how to do collisions in a multi-object world! Now that we've got our polygon collision detection working it's time to complete our In this video we generalize our engine so that it can handle multiple types of objects, not just bullets. Then, we makeasteroids. We made a spaceship class that uses vectors! Spent the last few weeks working on a remake of In this video we make our spaceship shoot! Includes array lists and a bullet 'engine' which processes all of the bulletsĀ ...
It's one of my first games written in C++ using Allegro