Media Summary: We started drawing the winner of the So'najiz Boss Contest and continued implementing more Combat Arts for Lea. And at the ... Today we improved the Trading Menu to show the difference to the current equipment rather than basic values. In parallel, we ... With the 0.8 release somewhat finished we can now focus on new content again - so this time we worked on the exterior of the ...
Crosscode Gamedev First 2017 Stream - Detailed Analysis & Overview
We started drawing the winner of the So'najiz Boss Contest and continued implementing more Combat Arts for Lea. And at the ... Today we improved the Trading Menu to show the difference to the current equipment rather than basic values. In parallel, we ... With the 0.8 release somewhat finished we can now focus on new content again - so this time we worked on the exterior of the ... We implemented an entity brush, dealing with our horrible weltmeister code base. Also a bit of drawing at the end. -- Today we programmed a basic editor for tile animation. Also a bit of drawing at the end -- We continued working on the Practice Arena in the Nerd Hub, making quite some progress! At the end, we drew a little crossover ...
Starting a new game for causal Tuesday. Here's part