Media Summary: This video is part of a new series where I construct a This is another demo of a rotating cube, but this time i tried to implement it using fixed-point math (only integer numbers) because i ... Let's try to turn some dot products into a

Java 3d From Scratch Fixing - Detailed Analysis & Overview

This video is part of a new series where I construct a This is another demo of a rotating cube, but this time i tried to implement it using fixed-point math (only integer numbers) because i ... Let's try to turn some dot products into a In this part, we create a rotation method. Here is the method: In this part, we cover giving the object a position, and creating a camera vector. Enviroment reflection (mirror) shading test implemented from

Source Code: Credit to -70 for some of the clips Checkout he's video. Hey guys, in this video I'm gonna explain simply how to make a

Photo Gallery

Java 3D from Scratch - Setting up the Renderer - Part 1
Code-It-Yourself! 3D Graphics Engine Part #1 - Triangles & Projection
[Java] 3D from scratch - 3D Demo Test using fixed-point math (only integer numbers)
Java 3D from Scratch - Fixing Object Bug - Part 15
Coding Adventure: Software Rasterizer
Java 3D from Scratch - Rotation - Part 11
Java 3D from Scratch - Object Position and Camera - Part 12
Java 3D from scratch - Enviroment reflection (mirror) shading test
Java 3D from Scratch - Starting 3D - Part 2
Building a Graphics Engine from Scratch (NO OpenGl, NO Shaders)
Java Game Development (Libgdx) Basic 3D
How to make a 3D Renderer [Explained Simply]
View Detailed Profile
Java 3D from Scratch - Setting up the Renderer - Part 1

Java 3D from Scratch - Setting up the Renderer - Part 1

Welcome to the

Code-It-Yourself! 3D Graphics Engine Part #1 - Triangles & Projection

Code-It-Yourself! 3D Graphics Engine Part #1 - Triangles & Projection

This video is part #1 of a new series where I construct a

[Java] 3D from scratch - 3D Demo Test using fixed-point math (only integer numbers)

[Java] 3D from scratch - 3D Demo Test using fixed-point math (only integer numbers)

This is another demo of a rotating cube, but this time i tried to implement it using fixed-point math (only integer numbers) because i ...

Java 3D from Scratch - Fixing Object Bug - Part 15

Java 3D from Scratch - Fixing Object Bug - Part 15

In this part, we

Coding Adventure: Software Rasterizer

Coding Adventure: Software Rasterizer

Let's try to turn some dot products into a

Java 3D from Scratch - Rotation - Part 11

Java 3D from Scratch - Rotation - Part 11

In this part, we create a rotation method. Here is the method: https://pastebin.com/7FmwYPMK.

Java 3D from Scratch - Object Position and Camera - Part 12

Java 3D from Scratch - Object Position and Camera - Part 12

In this part, we cover giving the object a position, and creating a camera vector.

Java 3D from scratch - Enviroment reflection (mirror) shading test

Java 3D from scratch - Enviroment reflection (mirror) shading test

Enviroment reflection (mirror) shading test implemented from

Java 3D from Scratch - Starting 3D - Part 2

Java 3D from Scratch - Starting 3D - Part 2

In this part, we start going over

Building a Graphics Engine from Scratch (NO OpenGl, NO Shaders)

Building a Graphics Engine from Scratch (NO OpenGl, NO Shaders)

Source Code: https://github.com/Divine203/NoEngine Credit to @kevkev-70 for some of the clips Checkout he's video.

Java Game Development (Libgdx) Basic 3D

Java Game Development (Libgdx) Basic 3D

In today's video we cover the basic

How to make a 3D Renderer [Explained Simply]

How to make a 3D Renderer [Explained Simply]

Hey guys, in this video I'm gonna explain simply how to make a

[Java 3D] from scratch - Yet another very simple 3D software renderer test

[Java 3D] from scratch - Yet another very simple 3D software renderer test

Another very simple