Media Summary: As a hobby I'm building simple computer games and thought it would be fun to use Just a small walk inside my procedurally generated 3D In the recent past I did some improvements, e.g. atmospheric scattering, lighting, shadow mapping, bloom,
Java Opengl Engine And Terrain - Detailed Analysis & Overview
As a hobby I'm building simple computer games and thought it would be fun to use Just a small walk inside my procedurally generated 3D In the recent past I did some improvements, e.g. atmospheric scattering, lighting, shadow mapping, bloom, indie game dev working on 'Pelican Harbor' wishlist on steam: Steam Wishlist 'Pelican Harbor' ... About a year ago I started making a hobby project in Little in game demo I made in my editor. Models are from WoW. Written in