Media Summary: Expanding on his previous video about working with timelines in Doug Winnie demonstrates how to test multiple conditions at the same time using logic operators. Learn to customize your project ... Learn how to incorporate random chance into your Flash projects as Doug Winnie generates random numbers using the Math ...

Actionscript 1 1 More Control - Detailed Analysis & Overview

Expanding on his previous video about working with timelines in Doug Winnie demonstrates how to test multiple conditions at the same time using logic operators. Learn to customize your project ... Learn how to incorporate random chance into your Flash projects as Doug Winnie generates random numbers using the Math ... Conditional tests are only useful if you can do different things based on the results. In this video, Doug Winnie shows how to do ... Doug creates a virtual-dice game to incorporate basic game behaviors using random chance into loops, and then shows how to ... In order to manipulate objects, Doug Winnie uses the assignment operator in

Discover the power of events, and how you can quickly and easily build event handlers. Adobe's Doug Winnie covers how to use ... In the last few videos, Doug explained the concept of custom classes in object-oriented programming and how to create them. Doug Winnie demonstrates how to access properties of an object such as size or location by using instance properties with ...

Photo Gallery

ActionScript 1:1 - More Control with the Timeline (episode 17)
ActionScript 1:1 - Animation Basics (episode 27)
ActionScript 1:1 - Create a Timer (episode 14)
ActionScript 1:1 with Doug Winnie - Control Objects using your Keyboard (episode 44)
ActionScript 1:1 - Boolean Logic Operators (episode 23)
ActionScript 1:1 -  Generate Random Numbers with Math Functions (ep 26)
ActionScript 1:1 - Building Logic Using Conditional Tests (episode 22)
ActionScript 1:1 - Extending Loops in ActionScript (episode 31)
ActionScript 1:1 - Changing Object Parameters (episode 4)
ActionScript 1:1 - Events and MouseEvent Handlers (episode 13)
ActionScript 1:1 with Doug Winnie - Extending Custom Classes with Methods (episode 49)
ActionScript 1:1 - Working with Comments (episode 7)
View Detailed Profile
ActionScript 1:1 - More Control with the Timeline (episode 17)

ActionScript 1:1 - More Control with the Timeline (episode 17)

Expanding on his previous video about working with timelines in

ActionScript 1:1 - Animation Basics (episode 27)

ActionScript 1:1 - Animation Basics (episode 27)

You can animate purely in

ActionScript 1:1 - Create a Timer (episode 14)

ActionScript 1:1 - Create a Timer (episode 14)

Using your advanced knowledge of

ActionScript 1:1 with Doug Winnie - Control Objects using your Keyboard (episode 44)

ActionScript 1:1 with Doug Winnie - Control Objects using your Keyboard (episode 44)

Get

ActionScript 1:1 - Boolean Logic Operators (episode 23)

ActionScript 1:1 - Boolean Logic Operators (episode 23)

Doug Winnie demonstrates how to test multiple conditions at the same time using logic operators. Learn to customize your project ...

ActionScript 1:1 -  Generate Random Numbers with Math Functions (ep 26)

ActionScript 1:1 - Generate Random Numbers with Math Functions (ep 26)

Learn how to incorporate random chance into your Flash projects as Doug Winnie generates random numbers using the Math ...

ActionScript 1:1 - Building Logic Using Conditional Tests (episode 22)

ActionScript 1:1 - Building Logic Using Conditional Tests (episode 22)

Conditional tests are only useful if you can do different things based on the results. In this video, Doug Winnie shows how to do ...

ActionScript 1:1 - Extending Loops in ActionScript (episode 31)

ActionScript 1:1 - Extending Loops in ActionScript (episode 31)

Doug creates a virtual-dice game to incorporate basic game behaviors using random chance into loops, and then shows how to ...

ActionScript 1:1 - Changing Object Parameters (episode 4)

ActionScript 1:1 - Changing Object Parameters (episode 4)

In order to manipulate objects, Doug Winnie uses the assignment operator in

ActionScript 1:1 - Events and MouseEvent Handlers (episode 13)

ActionScript 1:1 - Events and MouseEvent Handlers (episode 13)

Discover the power of events, and how you can quickly and easily build event handlers. Adobe's Doug Winnie covers how to use ...

ActionScript 1:1 with Doug Winnie - Extending Custom Classes with Methods (episode 49)

ActionScript 1:1 with Doug Winnie - Extending Custom Classes with Methods (episode 49)

In the last few videos, Doug explained the concept of custom classes in object-oriented programming and how to create them.

ActionScript 1:1 - Working with Comments (episode 7)

ActionScript 1:1 - Working with Comments (episode 7)

You can use comments to document your

ActionScript 1:1 - Accessing Object Parameters (episode 3)

ActionScript 1:1 - Accessing Object Parameters (episode 3)

Doug Winnie demonstrates how to access properties of an object such as size or location by using instance properties with ...