Media Summary: This must have been a method I read about or was taught in school to simplify multiplication by This was an amazing ability at the time when I discovered how to sort lists. I thought it was so incredible that the computer could ... This is likely my very first line drawing routine. It's not Bresenham's line algorithm by any means, but it is my own invention of ...

Decompos Bas Gw Basic Simple - Detailed Analysis & Overview

This must have been a method I read about or was taught in school to simplify multiplication by This was an amazing ability at the time when I discovered how to sort lists. I thought it was so incredible that the computer could ... This is likely my very first line drawing routine. It's not Bresenham's line algorithm by any means, but it is my own invention of ... I used to use windows 3.0 as a teenager, one day I asked myself if I could implement something like it myself. At the time hello... here i discuss the main diffrences between BASIC PROGRAMMING CODES FOR ADDITION, MULTIPLICATION, SUBTRACTION AND DIVISION IN GW BASIC OR PC BAS

This is one of my first attempts to make a road "engine". It draws a road in 320x200 16-color mode, using 4 colors for the lanes, ... Apparently, I didn't know how to spell "ellipse" with two Ls. This program showcases my knowledge of Sine and Cosine functions: ... First attempt to us bitmapped graphics (320x200 x 4-color) mode of CGA/Tandy to render 200 particles in an explosion. I probably called this IMAGEPER for Image Perspective, meaning I was interesting in drawing objects at different sizes for the ...

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DECOMPOS.BAS - GW-BASIC, simple multiplication via decomposition
GWBASIC   THE BUS DEMO
ALPHABET.BAS - GW-BASIC, bubble sort program
GWBASIC CIRCLE.BAS
LINESUB.BAS - GW-BASIC, line drawing subroutine
GWBasic: Farout
GW-Basic VS. FreeBASIC for DOS
BASIC PROGRAMMING CODES FOR ADDITION, MULTIPLICATION, SUBTRACTION AND DIVISION IN GW BASIC OR PC BAS
ROAD.BAS - GW-BASIC, 2D overhead road animation via palette
ELIPSE.BAS - GW-BASIC, ellipse drawing program
EXPLOSIO.BAS - GW-BASIC, particle explosion #1
IMAGEPER.BAS - GW-BASIC, vector graphics image scaling
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DECOMPOS.BAS - GW-BASIC, simple multiplication via decomposition

DECOMPOS.BAS - GW-BASIC, simple multiplication via decomposition

This must have been a method I read about or was taught in school to simplify multiplication by

GWBASIC   THE BUS DEMO

GWBASIC THE BUS DEMO

A short

ALPHABET.BAS - GW-BASIC, bubble sort program

ALPHABET.BAS - GW-BASIC, bubble sort program

This was an amazing ability at the time when I discovered how to sort lists. I thought it was so incredible that the computer could ...

GWBASIC CIRCLE.BAS

GWBASIC CIRCLE.BAS

44 lines of fun.

LINESUB.BAS - GW-BASIC, line drawing subroutine

LINESUB.BAS - GW-BASIC, line drawing subroutine

This is likely my very first line drawing routine. It's not Bresenham's line algorithm by any means, but it is my own invention of ...

GWBasic: Farout

GWBasic: Farout

I used to use windows 3.0 as a teenager, one day I asked myself if I could implement something like it myself. At the time

GW-Basic VS. FreeBASIC for DOS

GW-Basic VS. FreeBASIC for DOS

hello... here i discuss the main diffrences between

BASIC PROGRAMMING CODES FOR ADDITION, MULTIPLICATION, SUBTRACTION AND DIVISION IN GW BASIC OR PC BAS

BASIC PROGRAMMING CODES FOR ADDITION, MULTIPLICATION, SUBTRACTION AND DIVISION IN GW BASIC OR PC BAS

BASIC PROGRAMMING CODES FOR ADDITION, MULTIPLICATION, SUBTRACTION AND DIVISION IN GW BASIC OR PC BAS

ROAD.BAS - GW-BASIC, 2D overhead road animation via palette

ROAD.BAS - GW-BASIC, 2D overhead road animation via palette

This is one of my first attempts to make a road "engine". It draws a road in 320x200 16-color mode, using 4 colors for the lanes, ...

ELIPSE.BAS - GW-BASIC, ellipse drawing program

ELIPSE.BAS - GW-BASIC, ellipse drawing program

Apparently, I didn't know how to spell "ellipse" with two Ls. This program showcases my knowledge of Sine and Cosine functions: ...

EXPLOSIO.BAS - GW-BASIC, particle explosion #1

EXPLOSIO.BAS - GW-BASIC, particle explosion #1

First attempt to us bitmapped graphics (320x200 x 4-color) mode of CGA/Tandy to render 200 particles in an explosion.

IMAGEPER.BAS - GW-BASIC, vector graphics image scaling

IMAGEPER.BAS - GW-BASIC, vector graphics image scaling

I probably called this IMAGEPER for Image Perspective, meaning I was interesting in drawing objects at different sizes for the ...

CMP20GAM.BAS - GW-BASIC, maze game

CMP20GAM.BAS - GW-BASIC, maze game

UPDATE: See improved