Media Summary: This is one of my first attempts to make a This must have been a method I read about or was taught in school to simplify multiplication by decomposing one of the two ... This was an amazing ability at the time when I discovered how to sort lists. I thought it was so incredible that the computer could ...

Road Bas Gw Basic 2d - Detailed Analysis & Overview

This is one of my first attempts to make a This must have been a method I read about or was taught in school to simplify multiplication by decomposing one of the two ... This was an amazing ability at the time when I discovered how to sort lists. I thought it was so incredible that the computer could ... When I was a kid, a teacher or book showed me this really cool thing to do with graph paper: Start with two points: P1 = (0,10), and ... This is likely my very first line drawing routine. It's not Bresenham's line algorithm by any means, but it is my own invention of ... Cavern Quest was a platformer I made that was inspired by seeing Downland. INSPIRATION I saw Downland on a TRS-80 at a ...

Unfinished game that I was enthralled by in the arcades and also with the TI-99/4A version. I thought it was amazing how the ... I probably called this IMAGEPER for Image Perspective, meaning I was interesting in drawing objects at different sizes for the ...

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ROAD.BAS - GW-BASIC, 2D overhead road animation via palette
GWBASIC   THE BUS DEMO
DECOMPOS.BAS - GW-BASIC, simple multiplication via decomposition
Two Dimensional Array || GWBASIC || Tutorial # 32
ALPHABET.BAS - GW-BASIC, bubble sort program
SPIRAL.BAS - GW-BASIC, string art / curve stitch: spiral via 4-way mirror
GWBASIC CIRCLE.BAS
LINESUB.BAS - GW-BASIC, line drawing subroutine
CAVERNQU.BAS - GW-BASIC, platformer level design, 8x8 tiles
TROUNCE.BAS - GW-BASIC, trace route + bounce physics = trounce
CENTIPED.BAS - GW-BASIC, Centipede arcade clone
IMAGEPER.BAS - GW-BASIC, vector graphics image scaling
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ROAD.BAS - GW-BASIC, 2D overhead road animation via palette

ROAD.BAS - GW-BASIC, 2D overhead road animation via palette

This is one of my first attempts to make a

GWBASIC   THE BUS DEMO

GWBASIC THE BUS DEMO

A short

DECOMPOS.BAS - GW-BASIC, simple multiplication via decomposition

DECOMPOS.BAS - GW-BASIC, simple multiplication via decomposition

This must have been a method I read about or was taught in school to simplify multiplication by decomposing one of the two ...

Two Dimensional Array || GWBASIC || Tutorial # 32

Two Dimensional Array || GWBASIC || Tutorial # 32

This is a sample on writing

ALPHABET.BAS - GW-BASIC, bubble sort program

ALPHABET.BAS - GW-BASIC, bubble sort program

This was an amazing ability at the time when I discovered how to sort lists. I thought it was so incredible that the computer could ...

SPIRAL.BAS - GW-BASIC, string art / curve stitch: spiral via 4-way mirror

SPIRAL.BAS - GW-BASIC, string art / curve stitch: spiral via 4-way mirror

When I was a kid, a teacher or book showed me this really cool thing to do with graph paper: Start with two points: P1 = (0,10), and ...

GWBASIC CIRCLE.BAS

GWBASIC CIRCLE.BAS

44 lines of fun.

LINESUB.BAS - GW-BASIC, line drawing subroutine

LINESUB.BAS - GW-BASIC, line drawing subroutine

This is likely my very first line drawing routine. It's not Bresenham's line algorithm by any means, but it is my own invention of ...

CAVERNQU.BAS - GW-BASIC, platformer level design, 8x8 tiles

CAVERNQU.BAS - GW-BASIC, platformer level design, 8x8 tiles

Cavern Quest was a platformer I made that was inspired by seeing Downland. INSPIRATION I saw Downland on a TRS-80 at a ...

TROUNCE.BAS - GW-BASIC, trace route + bounce physics = trounce

TROUNCE.BAS - GW-BASIC, trace route + bounce physics = trounce

This is the same program as BOUNCE.

CENTIPED.BAS - GW-BASIC, Centipede arcade clone

CENTIPED.BAS - GW-BASIC, Centipede arcade clone

Unfinished game that I was enthralled by in the arcades and also with the TI-99/4A version. I thought it was amazing how the ...

IMAGEPER.BAS - GW-BASIC, vector graphics image scaling

IMAGEPER.BAS - GW-BASIC, vector graphics image scaling

I probably called this IMAGEPER for Image Perspective, meaning I was interesting in drawing objects at different sizes for the ...

GWBASIC With Mouse  -  Real Or Fake ?

GWBASIC With Mouse - Real Or Fake ?

GWBASIC With Mouse - Real Or Fake ?