Media Summary: Explaining depth testing options using the ZTest command. Description of Z-Fighting and how to mitigate its effects using translation. How to construct the very simplest of shaders.
Unity Ios Shaderlab Tutorial 9 - Detailed Analysis & Overview
Explaining depth testing options using the ZTest command. Description of Z-Fighting and how to mitigate its effects using translation. How to construct the very simplest of shaders. An explanation of what ColorMaterial can be used for in a shader. Alpha Blending in the Transparent Queue. Culling.